(shown in Nesert)
CF-EF / Polycount: 5359
Man, this hair. This hair nearly had me in tears, the mapping was such a nightmare. Now I am in no place to criticize mesh work, because I can't do it myself, but whatever. I really
wanted this classy, elegant updo in my game, so I plodded through and I'm satisfied with the results.
I can't figure out how this 'do is created in real life, even if my own hair is long enough to try it. It's all pulled into a mysterious donut of hair where the ends are neatly concealed. However, I just found Rose's original preview on Sims Cave, and it was made to go with a hairpiece accessory which probably hides that part. When it comes to pixel doll hair I'm not too concerned whether the style can be realistically pulled off, so whatever.
Please note that the mesh has some issues, most notably a gap in the back
that for some reason is not visible in Bodyshop except in the teen mesh. I didn't think to age down my (adult) model to check the other ages in-game. You can see two small gaps on the top and left in the title pic, the top one is where a bunch of the pieces meet. There are a few flickery dots when you turn the sim around in BS. I'm a very fussy person and I can live with these issues, so hopefully they won't be a dealbreaker for most people. (It is
an old mesh, after all).
Comes in these colors
, naturals (except grays) are binned but not familied. Bastet is not binned so you have the option to leave it in custom if you want. The mesh is included and files are compressorized as always.CREDITS:
Mesh by Rose
Textures by Io
Colors by Pooklet, Io, Lilith, Digital Angels, Almighty Hat, Aweeshie, & Furbyq