Apr. 18th, 2016

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I fulfilled a request at GoS a month ago for the rest of Pooklet's colors for ZeroDark's retexture of Newsea Sakura with Trapping's twists.  I did more recolors later and slapped them all on the F2M mesh.

Newsea Sakura F & M hair preview

(shown in Hangfire (TM) and Flash Powder (AF))
F & M / All Ages / Polycount: F - 9262, M - 9367

I was all ready to upload them when I noticed a little strip of transparency on the side of the hair I hadn't noticed before. It was pretty minor by most people's standards, but I happen to be a huge perfectionist with OCD and I couldn't let it go. I drove myself nuts trying to figure out the problem, I did some further edits to the alpha but that didn't entirely fix it. It turns out that something (SimPE? DDS utilities?) didn't like the way I save my textures in Photoshop and I had to apply the layer mask to each recolor individually instead of grouping them with the mask on the group. I'm sure I'm not making much sense to some people, but anyway, it's fixed and here it is.  ^_^

ZeroDark did Dynamite, Depth Charge, Volatile, Explosive, Mail Bomb, and Bastet, so if you want those grab them at the link above. I did the rest of these colors.

Both F & M work for all ages, naturals (except grays) are binned but not familied. Meshes are included. I'm sorry the male recolors are bigger than the female in filesize - the M version has a third texture that was a huge blank and I don't know if anything can be done with that. If so, let me know and I'll change it.

Mesh by Newsea, expanded to all ages & F2M conversion by Trapping
Retextured by ZeroDark
Textures converted from TS3 by Trapping
Alpha edit by Fanaskher (edited further by me)
Colors by Pooklet, Io, Lilith, Digital Angels, & Furbyq
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Rose Gudai 009 hair preview

(shown in Nesert)
CF-EF / Polycount: 5359

Man, this hair. This hair nearly had me in tears, the mapping was such a nightmare. Now I am in no place to criticize mesh work, because I can't do it myself, but whatever.  I really wanted this classy, elegant updo in my game, so I plodded through and I'm satisfied with the results.

I can't figure out how this 'do is created in real life, even if my own hair is long enough to try it. It's all pulled into a mysterious donut of hair where the ends are neatly concealed. However, I just found Rose's original preview on Sims Cave, and it was made to go with a hairpiece accessory which probably hides that part. When it comes to pixel doll hair I'm not too concerned whether the style can be realistically pulled off, so whatever.

Rose Gudai 009 hair preview with angles
Please note that the mesh has some issues, most notably a gap in the back that for some reason is not visible in Bodyshop except in the teen mesh. I didn't think to age down my (adult) model to check the other ages in-game. You can see two small gaps on the top and left in the title pic, the top one is where a bunch of the pieces meet. There are a few flickery dots when you turn the sim around in BS. I'm a very fussy person and I can live with these issues, so hopefully they won't be a dealbreaker for most people. (It is an old mesh, after all).

Comes in these colors, naturals (except grays) are binned but not familied. Bastet is not binned so you have the option to leave it in custom if you want. The mesh is included and files are compressorized as always.

Mesh by Rose
Textures by Io
Colors by Pooklet, Io, Lilith, Digital Angels, Almighty Hat, Aweeshie, & Furbyq

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